The Second Life Economy appears to be in a double-dip recession mirroring the United States Economy. Linden lab released their economic statistics recently showing a continued decline in several key areas. Perhaps even more telling were the metrics that are no longer tracked and were not released.
But lets just review what was.
Average Monthly Economic Participants Continues to Decline
First of all the average monthly economic participants (number of people buying things) dropped by 2,000 from Q1 to Q2 of 20ll. This is down 27,000 from a year ago.
Value of L$ Continues to Drop
The value of the L$ continued to drop and is now down to an average exchange rate of L$252.3 from L$263.7 a year ago.
What we do not see is overall information on unique, monthly logins, overall economy value, etc. The insistence that web sales are up does not however account for the fact that in-world sales are down to the point of destroying shops in-world. We are also not seeing the numbers of deleted or inactive accounts.
Meanwhile there is more discontent with the virtual world, higher tier costs, and continued land ownership problems. What are your thoughts?