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	<title>Comments on: Your Textures Aren&#8217;t Safe</title>
	<atom:link href="http://www.secondlifeupdate.com/2007/10/your-textures-arent-safe/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.secondlifeupdate.com/uncategorized/your-textures-arent-safe/</link>
	<description>Exploring this SL Online Virtual World playing Avatar Games for Lindens &#124; 2nd Life &#38; more!</description>
	<pubDate>Sun, 23 Nov 2008 12:15:38 +0000</pubDate>
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		<title>By: New Second Life Copybot Video &#124; Second Life Update</title>
		<link>http://www.secondlifeupdate.com/uncategorized/your-textures-arent-safe/#comment-2547</link>
		<dc:creator>New Second Life Copybot Video &#124; Second Life Update</dc:creator>
		<pubDate>Mon, 27 Oct 2008 13:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.secondlifeupdate.com/2007/10/07/your-textures-arent-safe/#comment-2547</guid>
		<description>[...] have written before about Copybot and how it can be used to steal objects, scripts, textures, and [...]</description>
		<content:encoded><![CDATA[<p>[...] have written before about Copybot and how it can be used to steal objects, scripts, textures, and [...]</p>
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		<title>By: Becky</title>
		<link>http://www.secondlifeupdate.com/uncategorized/your-textures-arent-safe/#comment-1765</link>
		<dc:creator>Becky</dc:creator>
		<pubDate>Mon, 21 Jul 2008 09:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.secondlifeupdate.com/2007/10/07/your-textures-arent-safe/#comment-1765</guid>
		<description>Give us a more versatile 3D format and the lack of common UV co-ordinates will make texture theft irrelevent, as well as bringing the graphics in Second Life more up to date and less resource wasteful with redundant vertice data.</description>
		<content:encoded><![CDATA[<p>Give us a more versatile 3D format and the lack of common UV co-ordinates will make texture theft irrelevent, as well as bringing the graphics in Second Life more up to date and less resource wasteful with redundant vertice data.</p>
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		<title>By: eggy</title>
		<link>http://www.secondlifeupdate.com/uncategorized/your-textures-arent-safe/#comment-1519</link>
		<dc:creator>eggy</dc:creator>
		<pubDate>Mon, 08 Oct 2007 00:37:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.secondlifeupdate.com/2007/10/07/your-textures-arent-safe/#comment-1519</guid>
		<description>Are you kidding me? There's lots of ways to steal textures from second life, or any other 3D program, including MMOGs and other commercial games.
It's called GL Intercept. It's widely known and will never be fixed.
Aditionally, you can also easily steal textures from the cache or by sniffing packets. Not to mention libsecondlife and the open source client.</description>
		<content:encoded><![CDATA[<p>Are you kidding me? There&#8217;s lots of ways to steal textures from second life, or any other 3D program, including MMOGs and other commercial games.<br />
It&#8217;s called GL Intercept. It&#8217;s widely known and will never be fixed.<br />
Aditionally, you can also easily steal textures from the cache or by sniffing packets. Not to mention libsecondlife and the open source client.</p>
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